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This defines the connection between the user and the software, consisting of the presentation that is physically represented on the screen.

  • Content Rendering

    This defines the software and protocols used for transforming data for presentation in a graphical user interface.

  • Dynamic / Server-Side Display

    This consists of the software that is used to create graphical user interfaces with the ability to change while the program is running.

  • Static Display

    Static Display consists of the software protocols that are used to create a pre-defined, unchanging graphical interface between the user and the software.

  • Wireless / Mobile / Voice

    Consists of the software and protocols used for wireless and voice-enabled presentation devices.